RT Journal Article T1 Design Research and the New Learning A1 Buchanan, Richard T2 Design Issues FD 10/2001 YR 2001 DO 10.1162/07479360152681056 VO 17 IS 4 SP 3 OP 23 LA en SN 0747-9360, 1531-4790 UL http://www.mitpressjournals.org/doi/abs/10.1162/07479360152681056 RD 2016/03/27/19:49:55 RT Conference Proceedings T1 Research through design as a method for interaction design research in HCI A1 Zimmerman, John A1 Forlizzi, Jodi A1 Evenson, Shelley U3 Proceeding CHI '07 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems FD 2007 YR 2007 DO 10.1145/1240624.1240704 SP 493 OP 502 LA en PB ACM Press SN 978-1-59593-593-9 UL http://portal.acm.org/citation.cfm?doid=1240624.1240704 RD 2016/03/26/14:39:32 RT Journal Article T1 Transmedia Storytelling and Entertainment: An annotated syllabus A1 Jenkins, Henry T2 Continuum FD 12/2010 YR 2010 DO 10.1080/10304312.2010.510599 VO 24 IS 6 SP 943 OP 958 LA en SN 1030-4312 ST Transmedia Storytelling and Entertainment UL http://www.tandfonline.com/doi/abs/10.1080/10304312.2010.510599 RD 2016/03/27/21:10:52 RT Journal Article T1 Abductive Thinking and Sensemaking: The Drivers of Design Synthesis A1 Kolko, Jon T2 MIT's Design Issues FD 2010 YR 2010 VO 26 IS 1 SP 15 OP 28 RT Book, Whole T1 Infinite possibility: creating customer value on the digital frontier A1 Pine, B. Joseph A1 Korn, Kim C. CN HD45 .P536 2011 PP San Francisco, CA FD 2011 YR 2011 ED 1st ed SP 268 PB Berrett-Koehler Publishers SN 978-1-60509-563-9 ST Infinite possibility K1 Technological innovations K1 Digital media K1 Management K1 Customer relations K1 New products RT Journal Article T1 A spiral model of software development and enhancement A1 Boehm, B. W. T2 Computer FD 05/1988 YR 1988 DO 10.1109/2.59 VO 21 IS 5 SP 61 OP 72 SN 0018-9162 UL http://ieeexplore.ieee.org/lpdocs/epic03/wrapper.htm?arnumber=59 RD 2016/03/26/18:41:18 RT Journal Article T1 Animated use sketches as design representations A1 Löwgren, Jonas T2 interactions FD 2004-11-01 YR 2004 DO 10.1145/1029036.1029048 VO 11 IS 6 SP 22 OP 27 LA en SN 10725520 UL http://portal.acm.org/citation.cfm?doid=1029036.1029048 RD 2016/03/31/09:56:57 RT Conference Proceedings T1 Understanding experience in interactive systems A1 Forlizzi, Jodi A1 Battarbee, Katja T2 DIS ’04 U1 New York USA U3 DIS ’04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques FD 2004 YR 2004 DO 10.1145/1013115.1013152 SP 261 OP 268 LA en PB ACM Press SN 978-1-58113-787-3 UL http://portal.acm.org/citation.cfm?doid=1013115.1013152 RD 2016/03/27/00:37:09 RT Journal Article T1 The Future is Now: Diegetic Prototypes and the Role of Popular Films in Generating Real-world Technological Development A1 Kirby, D. T2 Social Studies of Science FD 2010-02-01 YR 2010 DO 10.1177/0306312709338325 VO 40 IS 1 SP 41 OP 70 LA en SN 0306-3127 ST The Future is Now UL http://sss.sagepub.com/cgi/doi/10.1177/0306312709338325 RD 2016/03/28/09:45:00 RT Book, Whole T1 Cross-media communications: an introduction to the art of creating integrated media experiences A1 Davidson, Drew A1 Carnegie-Mellon University A1 Entertainment Technology Center PP [Pittsburgh, Pa.] FD 2010 YR 2010 SP Kap. 1-2 LA English PB ETC Press SN 978-0-557-28565-5 ST Cross-media communications RT Journal Article T1 Pastiche scenarios: Fiction as a resource for user centred design A1 Blythe, Mark A. A1 Wright, Peter C. T2 Interacting with Computers FD 9/2006 YR 2006 DO 10.1016/j.intcom.2006.02.001 VO 18 IS 5 SP 1139 OP 1164 LA en SN 09535438 ST Pastiche scenarios UL http://iwc.oxfordjournals.org/cgi/doi/10.1016/j.intcom.2006.02.001 RD 2016/03/28/09:43:42 RT Conference Proceedings T1 The building blocks of experience: an early framework for interaction designers A1 Forlizzi, Jodi A1 Ford, Shannon T2 DIS 2000 U1 New York, USA U3 Proceedings of the 3rd conference on Designing interactive systems: processes, practice, methods, and techniques FD 2000 YR 2000 DO 10.1145/347642.347800 SP 419 OP 423 LA en PB ACM Press SN 978-1-58113-219-9 ST The building blocks of experience UL http://portal.acm.org/citation.cfm?doid=347642.347800 RD 2016/03/26/10:56:28 RT Journal Article T1 Mediatization theory and digital media A1 Finnemann, Niels Ole T2 Communications FD 01/2011 YR 2011 DO 10.1515/comm.2011.004 VO 36 IS 1 SP 67 OP 89 SN 0341-2059, 1613-4087 UL http://www.degruyter.com/view/j/comm.2011.36.issue-1/comm.2011.004/comm.2011.004.xml RD 2016/03/31/07:52:52 RT Journal Article T1 The KJ method: A technique for analyzing data derived from Japanese ethnology A1 Scupin, R. T2 Human organization FD 1997 YR 1997 VO 56 IS 2 SP 233 OP 237 RT Journal Article T1 En opdagelsesrejse ud i de sociale medier: i sporene på Sherlock A1 Jensen, Thessa A1 Vistisen, Peter T2 Akademisk kvarter FD 2012 YR 2012 VO 4 IS 8 SP 291 OP 306 RT Book, Section T1 At spille for at spille A1 Hansen, Ole Ertløv T2 Spillets verden A2 Walther, Bo Kampmann A2 Jessen, Carsten PP København FD 2005 YR 2005 SP 59 OP 75 LA Danish PB Danmarks Pædagogiske Universitets Forlag Købes ved: Danmarks Pædagogiske Bibliotek. SN 978-87-7613-066-4 RT Conference Proceedings T1 What should we expect from research through design? A1 Gaver, William T2 CHI 2012 U1 Austin, Texas, USA FD 2012 YR 2012 DO 10.1145/2207676.2208538 SP 937 OP 946 LA en PB ACM Press SN 978-1-4503-1015-4 UL http://dl.acm.org/citation.cfm?doid=2207676.2208538 RD 2016/03/29/07:54:05 RT Journal Article T1 Abductive Thinking and Sensemaking: The Drivers of Design Synthesis A1 Kolko, Jon T2 Design Issues FD 01/2010 YR 2010 DO 10.1162/desi.2010.26.1.15 VO 26 IS 1 SP 15 OP 28 LA en SN 0747-9360, 1531-4790 ST Abductive Thinking and Sensemaking UL http://www.mitpressjournals.org/doi/abs/10.1162/desi.2010.26.1.15 RD 2016/10/09/12:42:23 RT Conference Proceedings T1 The poetics of design fiction A1 Markussen, Thomas A1 Knutz, Eva T2 DPPI 2013 U1 Newcastle U3 Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces FD 2013 YR 2013 DO 10.1145/2513506.2513531 SP 231 OP 240 LA en PB ACM Press SN 978-1-4503-2192-1 UL http://dl.acm.org/citation.cfm?doid=2513506.2513531 RD 2016/10/19/16:12:11 RT Conference Proceedings T1 Design Fiction: A Method Toolbox for Design Research in a Complex World A1 Grand, S. A1 Wiedmer, M. T2 Proceedings of the Design Research Society Conference. FD 2010 YR 2010 SP 1 OP 16 RT Journal Article T1 Five Misunderstandings About Case-Study Research A1 Flyvbjerg, B. T2 Qualitative Inquiry FD 2006-04-01 YR 2006 DO 10.1177/1077800405284363 VO 12 IS 2 SP 219 OP 245 LA en SN 1077-8004 UL http://qix.sagepub.com/cgi/doi/10.1177/1077800405284363 RD 2016/12/26/16:19:54 RT Conference Proceedings T1 Experience prototyping A1 Buchenau, Marion A1 Suri, Jane Fulton T2 DIS ’00 U1 Brooklyn, New York U3 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques FD 2000 YR 2000 DO 10.1145/347642.347802 SP 424 OP 433 LA en PB ACM Press SN 978-1-58113-219-9 UL http://portal.acm.org/citation.cfm?doid=347642.347802 RD 2016/12/26/16:59:32 RT Journal Article T1 Design Research: a disciplined conversation A1 Cross, Nigel T2 Design Issues FD 1999 YR 1999 VO 15 IS 2 SP 5 OP 10 RT Book, Section T1 An analysis framework for user experience (UX) studies: a green paper A1 Blythe, M. A1 Hassenzahl, E. L. A1 Law, C. A1 Vermeeren, A. P. O. S. T2 Towards a UX Manifesto A2 Law, E. A2 Vermeeren, A. A2 Hassenzahl, M. A2 Blythe, M. PP Lancaster, UK FD 2007 YR 2007 SP 3 OP 5 PB COST294‐ MAUSE Affiliated Workshop RT Conference Proceedings T1 User experience (UX): towards an experiential perspective on product quality A1 Hassenzahl, Marc T2 IHM 2008 U1 Metz, France U3 Proceedings of the 20th International Conference of the Association Francophone d’Interaction Homme‐Machine FD 2008 YR 2008 DO 10.1145/1512714.1512717 SP 11 OP 15 LA en PB ACM Press SN 978-1-60558-285-6 ST User experience (UX) UL http://portal.acm.org/citation.cfm?doid=1512714.1512717 RD 2016/12/27/20:59:41 RT Journal Article T1 User experience - a research agenda A1 Hassenzahl, Marc A1 Tractinsky, Noam T2 Behaviour & Information Technology FD 03/2006 YR 2006 DO 10.1080/01449290500330331 VO 25 IS 2 SP 91 OP 97 LA en SN 0144-929X, 1362-3001 UL http://www.tandfonline.com/doi/abs/10.1080/01449290500330331 RD 2016/12/27/21:00:58 RT Conference Proceedings T1 Towards a UX manifesto A1 Law, E. L. A1 Vermeeren, A. P. O. S. A1 Hassenzahl, M. A1 Blythe, M. U1 Lancaster, UK U3 Proceedings of the 21st BCS HCI Group Conference FD 2007 YR 2007 SP 205 OP 6 PB Lancaster University RT Conference Proceedings T1 User experience white paper. Bringing clarity to the concept of user experience A1 Roto, V. A1 Law, E. A1 Vermeeren, A. A1 Hoonhout, J. T2 Dagstuhl Seminar on Demarcating User Experience FD 2011 YR 2011 SP 4 OP 12 RT Book, Whole T1 Gödel, Escher, Bach: an eternal golden braid A1 Hofstadter, Douglas R FD 2000 YR 2000 LA English PB Penguin ST Gödel, Escher, Bach RT Journal Article T1 ELIZA---a computer program for the study of natural language communication between man and machine A1 Weizenbaum, Joseph T2 Communications of the ACM FD 1966-1-1 YR 1966 DO 10.1145/365153.365168 VO 9 IS 1 SP 36 OP 45 SN 00010782 UL http://portal.acm.org/citation.cfm?doid=365153.365168 RD 2017/01/06/15:26:40 RT Book, Whole T1 The language of new media A1 Manovich, Lev T2 Leonardo PP Cambridge, Mass FD 2001 YR 2001 ED 1st MIT Press pbk. ed SP Kapitel 1 PB MIT Press K1 Technological innovations K1 Mass media RT Book, Section T1 Det danske mediemiljø ved årtusindskiftet A1 Jensen, Jens F. T2 Dansk mediehistorie 4 U2 Bruhn Jensen, Klaus FD 2016 YR 2016 PB Samfundslitteratur RT Book, Section T1 Fra computere til sociale medier A1 Jensen, Jens F. T2 Dansk mediehistorie 4 U2 Bruhn Jensen, Klaus FD 2016 YR 2016 PB Samfundslitteratur RT Conference Proceedings T1 Facilitating Problem-Based Learning in Teams with Scrum A1 Ovesen, N. T2 Design education - growing our future: proceedings of the 15th International Conference on Engineering and Product Design Education A2 Bohemia, E. et al. U1 Dublin FD 2013 YR 2013 LA English PB Dublin Institute of Technology SN 978-1-904670-42-1 ST Design education - growing our future RT Journal Article T1 On designing open-ended interpretations for collaborative design exploration A1 Mattelmäki, T. A1 Brandt, E. A1 Vaajakallio, K. T2 CoDesign FD 2011 YR 2011 VO 17 IS 2 SP 79 OP 93 RT Book, Whole T1 Designing with video: focusing the user-centred design process A1 Ylirisku, Salu A1 Buur, Jacob CN TK6680.5 .Y55 2007 PP London FD 2007 YR 2007 SP 37-87 PB Springer SN 978-1-84628-960-6 978-1-84628-961-3 ST Designing with video K1 Computer-aided design K1 Engineering design K1 Video recording RT Conference Proceedings T1 Ethnographic fieldwork under industrial constraints: Towards Design-in-Context A1 Sperschneider, W. A1 Bagger, K. T2 NordiCHI Conference U1 Stockholm FD 2000 YR 2000 RT Book, Section T1 Collaborative Work: Integrating the Roles of Ethnographers and Designers T2 Creating breakthrough ideas A2 Wasson, C. CN TS183 .C73 2002 PP Westport, CT FD 2002 YR 2002 SP 1 OP 18 PB Bergin & Garvey K1 Industrial design K1 Manufacturing processes RT Web Page T1 Connecting Research and Innovation With Synthesis A1 Kolko, Jon T2 Johnny Holland - It's all about interaction FD 2010 YR 2010 UL http://johnnyholland.org/2010/12/connecting-research-and-innovation-with-synthesis/ RD 2017/02/09/11:10:31 RT Journal Article T1 Sketching with stop motion animation A1 Fallman, Daniel A1 Moussette, Camille T2 Interactions FD 2011-03-01 YR 2011 DO 10.1145/1925820.1925833 VO 18 IS 2 SP 58 OP 61 LA en SN 10725520 UL http://portal.acm.org/citation.cfm?doid=1925820.1925833 RD 2017/02/09/11:50:31 RT Conference Proceedings T1 Investigating User Experiences Through Animation-based Sketching A1 Vistisen, P. A1 Poulsen, S. B. T2 Motion Design Education Summit 2015 A2 Murnieks, A. A2 Rinnert, G. A2 Stone, B. A2 Tegtmeyer, R. U1 Dublin, Irland FD 2015 YR 2015 SP 29 OP 38 RT Dissertation T1 Sketching with Animation: using animation to portray fictional realities - aimed at becoming fact (Animation-based Sketching) A1 Vistisen, P. PP Aalborg FD 2016 YR 2016 CL PhD PB Aalborg Universitet RT Journal Article T1 Managing Functional Power: In Vision Driven Digital Media Creation A1 Rosenstand, C. A. F. A1 Laursen, P. K. T2 Akademisk kvarter FD 2013 YR 2013 IS 6 SP 81 OP 94 RT Book, Section T1 Facilitating consensus in collaborative design processes through animation-based sketching A1 Vistisen, P. A1 Rosenstand, C. A. F. T2 Animation-based Sketching: An explorative study of how animation-based sketching can support the concept design of non-idiomatic digital technologies T3 Ph.d.-serien for Det Humanistiske Fakultet, Aalborg Universitet PP Aalborg FD 2016 YR 2016 SP 1 OP 20 PB Aalborg Universitetsforlag RT Journal Article T1 The core of 'design thinking' and its application A1 Dorst, K T2 Design Issues FD 2011 YR 2011 VO 32 IS 6 SP 521 OP 532 RT Journal Article T1 Design Research in 2006 A1 Sanders, E. T2 Design Research Quarterly FD 2006 YR 2006 VO 1 IS 1 SP 1 OP 8 RT Book, Whole T1 Cybertext: perspectives on ergodic literature A1 Aarseth, Espen J. CN P302.5 .A18 1997 PP Baltimore, Md FD 1997 YR 1997 SP 1-23 PB Johns Hopkins University Press SN 978-0-8018-5578-8 978-0-8018-5579-5 ST Cybertext K1 Communication and technology K1 Data processing K1 Discourse analysis, Literary K1 Literature and technology RT Book, Whole T1 Rules of play: game design fundamentals A1 Salen & Zimmerman PP Cambridge, Mass FD 2004 YR 2004 PB MIT Press ST Rules of play K1 Design K1 Computer games K1 Programming RT Conference Proceedings T1 A narrative theory of games A1 Aarseth, Espen T2 FDG '12 U1 Raleigh, NC, USA FD 2012 YR 2012 DO 10.1145/2282338.2282365 SP 129 OP 133 LA en PB ACM Press SN 978-1-4503-1333-9 UL http://dl.acm.org/citation.cfm?doid=2282338.2282365 RD 2017/02/09/12:29:22 RT Conference Proceedings T1 Towards a Theory of Choice Poetics A1 Mawhorter, Mateas, Wardrip-Fruin & Jhala T2 Proceedings of the International Conference on the Foundations of Digital Games FD 2014 YR 2014 RT Journal Article T1 Computerspillets interaktive dramaturgi A1 Hansen, O. E. T2 Peripeti FD 2009 YR 2009 IS 11 SP 55 OP 66 RT Book, Whole T1 Narrative as virtual reality: immersion and interactivity in literature and electronic media A1 Ryan, Marie-Laure T2 Parallax PP Baltimore, Md. FD 2001 YR 2001 LA eng PB Johns Hopkins Univ. Press SN 978-0-8018-7753-7 ST Narrative as virtual reality K1 Elektronische Medien K1 Buch K1 Immersion K1 Leseverhalten K1 Multimedia K1 Narrativität K1 Virtuelle Realität RT Book, Section T1 Game Design as Narrative Architecture A1 Jenkins, Henry T2 First person: New Media as Story, Performance and Game U2 Wardrip-Frun, N. U2 Harrigan, P. PP Cambridge FD 2004 YR 2004 PB MIT Press RT Book, Section T1 Interactive Narrative, Plot Types, and Interpersonal Relation A1 Ryan, Marie-Laure T2 Interactive Storytelling: Second Joint International Conference on Interactive Digital Storytelling U2 Szilas, N. U2 Spierling, U. PP Berlin FD 2008 YR 2008 PB Springer RT Journal Article T1 Beyond Myth and Metaphor. The Case of Narrative in Digital Media A1 Ryan, Marie-Laure T2 Gamestudie FD 2001 YR 2001 VO 1 IS 1 UL http://www.gamestudies.org/0101/ryan/ RT Conference Proceedings T1 Peeling the Onion: Layers of Interactivity in Digital Narrative Texts A1 Ryan, Marie-Laure T2 Interactivity of Digital Texts U1 Münster, Germany FD 2005 YR 2005 RT Book, Whole T1 Chris Crawford on interactive storytelling A1 Crawford, Chris CN GV1469.17.S63 C74 2013 PP Berkeley, California FD 2013 YR 2013 ED Second edition PB New Riders SN 978-0-321-86497-0 K1 Design K1 Fiction K1 Authorship K1 Computer games K1 Storytelling RT Web Page T1 Patently Untrue A1 Sterling, B. T2 Wired.com FD 2011 YR 2011 UL http://www.wired.co.uk/magazine/archive/2013/10/play/patently-untrue RD 2017/02/09/ RT Generic T1 Design Fiction: A Short Essay on Design, Science, Fact and Fiction A1 Bleecker, J. FD 2009 YR 2009 PB Near Future Laboratory UL http://drbfw5wfjlxon.cloudfront.net/writing/DesignFiction_WebEdition.pdf RT Journal Article T1 The Role of Fiction in Experiments within Design Art & Architecture - Towards a New Typology of Design Fiction A1 Knutz, E. A1 Markussen, T. A1 Christensen, P. R. T2 Artefact FD 2014 YR 2014 VO 3 IS 2 RT Journal Article T1 Speculative design: crafting the speculation A1 Auger, James T2 Digital Creativity FD 03/2013 YR 2013 DO 10.1080/14626268.2013.767276 VO 24 IS 1 SP 11 OP 35 LA en SN 1462-6268, 1744-3806 ST Speculative design UL http://www.tandfonline.com/doi/abs/10.1080/14626268.2013.767276 RD 2017/02/09/13:37:57 RT Journal Article T1 Welcome to the Experience Economy A1 Pine, J. A1 Gilmore, J. T2 Harvard Business Review FD 1998 YR 1998 VO July-August SP 97 OP 106 RT Conference Proceedings T1 Demystifying “design research”: Design is not research, research is design A1 Faste, T. A1 Faste, H. T2 Proceedings of the IDSA FD 2012 YR 2012 UL http://www.academia.edu/download/30962088/demystifying_design_research.pdf RD 2017/06/06/ RT Journal Article T1 From Narrative Games to Playable Stories: Toward a Poetics of Interactive Narrative A1 Marie-Laure Ryan T2 StoryWorlds: A Journal of Narrative Studies FD 2009 YR 2009 DO 10.1353/stw.0.0003 VO 1 IS 1 SP 43 OP 59 LA en SN 2156-7204 ST From Narrative Games to Playable Stories UL http://muse.jhu.edu/content/crossref/journals/storyworlds/v001/1.ryan.html RD 2017/07/28/15:40:50 RT Journal Article T1 Experience Design: Technology for All the Right Reasons A1 Hassenzahl, Marc T2 Synthesis Lectures on Human-Centered Informatics FD 01/2010 YR 2010 DO 10.2200/S00261ED1V01Y201003HCI008 VO 3 IS 1 SP 1 OP 95 LA en SN 1946-7680, 1946-7699 ST Experience Design UL http://www.morganclaypool.com/doi/abs/10.2200/S00261ED1V01Y201003HCI008 RD 2017/08/05/17:01:20 RT Book, Section T1 Patterns as Tools for User Interface Design A1 van Welie, Martijn A1 van der Veer, Gerrit C. A1 Eliëns, Anton T2 Tools for Working with Guidelines A2 Vanderdonckt, Jean A2 Farenc, Christelle PP London FD 2001 YR 2001 SP 313 OP 324 LA en PB Springer London SN 978-1-85233-355-3 978-1-4471-0279-3 UL http://link.springer.com/10.1007/978-1-4471-0279-3_30 RD 2017/10/22/09:36:29 RT Dissertation T1 Unge og Computerkultur. Ambivalens og socialt spillerum i gymnasieelevers computerbrug A1 Andersen, Tem Frank PP Aalborg FD 2005 YR 2005 SP Kapitel 2, 9 CL PhD PB Aalborg Universitet: Institut for Læring RT Book, Section T1 Thomas Ziehe. Ungdom som optik til at forstå moderniseringen af kultur. A1 Andersen, Tem Frank T2 Samfundsteori & samtidsdiagnose. U2 Hviid Jacobsen, Michael U2 Petersen, Anders PP København FD 2012 YR 2012 LA Danish PB Unge Pædagoger. SN 978-87-92914-00-2 RT Dissertation T1 Sketching with Animation: using animation to portray fictional realities - aimed at becoming fact (Animation-based Sketching) A1 Vistisen, P. PP Aalborg FD 2016 YR 2016 SP Kapitel 1, 2 CL PhD PB Aalborg Universitet RT Conference Proceedings T1 A pattern approach to interaction design A1 Borchers, Jan O. T2 DIS '00 U1 New York City, New York, USA U3 Proceedings of the 3rd conference on designing interactive systems FD 2000 YR 2000 DO 10.1145/347642.347795 SP 369 OP 378 LA en PB ACM Press SN 978-1-58113-219-9 UL http://portal.acm.org/citation.cfm?doid=347642.347795 RD 2017/10/25/10:54:12 RT Book, Section T1 The Efficacy of Prototyping Under Time Constraints A1 Dow, Steven P. A1 Klemmer, Scott R. T2 Design Thinking A2 Meinel, Christoph A2 Leifer, Larry A2 Plattner, Hasso PP Berlin, Heidelberg FD 2011 YR 2011 SP 111 OP 128 LA en PB Springer Berlin Heidelberg SN 978-3-642-13756-3 978-3-642-13757-0 UL http://link.springer.com/10.1007/978-3-642-13757-0_7 RD 2017/10/25/11:28:50 RT Book, Section T1 Story/Worlds/Media. Tuning the Instruments of a Media-Conscious Narratology A1 Ryan, M.-L. T2 Storyworlds across Media. Toward a Media-Conscious Narratology U2 Ryan, M.-L. U2 Thon, J.-N. PP Lincoln FD 2014 YR 2014 SP 29 OP 45 PB University of Nebraska Press RT Journal Article T1 Computing Machinery and Intelligence A1 Turing, Alan M. T2 Mind FD 1950 YR 1950 VO 49 IS 236 SP 433 OP 460 RT Book, Whole T1 The annotated Turing: a guided tour through Alan Turing's historic paper on computability and the Turing machine A1 Petzold, Charles CN QA267 .P48 2008 PP Indianapolis, IN FD 2008 YR 2008 SP 325-350 PB Wiley Pub SN 978-0-470-22905-7 ST The annotated Turing K1 Turing, Alan Mathison K1 Turing machines K1 Computational complexity RT Book, Section T1 What do Prototypes Prototype? A1 Houde, Stephanie A1 Hill, Charles T2 Handbook of Human-Computer Interaction U2 Helander, M. U2 Landauer, T. U2 Prabhu, P. PP Amsterdam FD 1997 YR 1997 ED 2nd Ed. PB Elsevier Science B. V RT Book, Whole T1 Digital Disruption - Faretruende og fascinerende forandringer A1 Rosenstand, Claus PP Aalborg FD 2018 YR 2018 PB Aalborg Universitetsforlag SN 978-87-7112-676-1 RT Conference Proceedings T1 Pining for the Materiality of Code A1 Lindell, Rikard T2 From Materials to Materiality: Connecting Practice and Theory in HCI, Workshop at the 2012 Conference on Human Factors in Computing Systems (CHI) conference FD 2012 YR 2012 PB ACM RT Book, Whole T1 Sketching user experiences: getting the design right and the right design A1 Buxton, Bill PP Amsterdam FD 2007 YR 2007 ED Nachdr. SP 1-221 LA eng PB Morgan Kaufmann SN 978-0-12-374037-3 ST Sketching user experiences K1 Benutzer K1 Design, Industrial K1 Erfahrung K1 Industriedesign K1 Innovation K1 Kreativität K1 Produktentwicklung K1 Produktgestaltung RT Book, Whole T1 Convivial design toolbox: generative research for the front end of design A1 Sanders, Liz A1 Stappers, Pieter Jan PP Amsterdam FD 2012 YR 2012 SP 235-254 LA eng PB BIS SN 978-90-6369-284-1 ST Convivial design toolbox K1 Industriedesign K1 Design K1 Interaktion K1 Integration K1 Methode RT Book, Whole T1 Gamification for business: why innovators and changemakers use games to break down Silos, drive engagement and build trust A1 Gudiksen, Sune A1 Inlove, Jake CN HD58.8 .G824 2018 PP New York, NY FD 2018 YR 2018 ED 1st Edition SP 3-39 PB Kogan Page Ltd SN 978-0-7494-8432-3 ST Gamification for business NO Includes index NO Seven vital organizational challenges -- Challenge 1: breaking down silos -- Challenge 2: bursting out of the blah, blah, blah -- Challenge 3: closing the gap between theory and practice -- Challenge 4: mitigating the clash between ongoing operations and innovation -- Challenge 5: untangling complex problems -- Challenge 6: shaking up the roles we play -- Challenge 7: bolstering trustworthy relations -- A series of business game examples -- The acid test: developing and communicating coherent practices -- Add value: know your customer -- Align game: implementing organizational values -- Bizzbuilder: how to sustainably grow a professional services business -- Business branching: balancing ongoing operations and innovation initiatives -- Changesetter: leading change -- Changeskills game: implementation of change through a game of guiding questions -- Exploring change: mastering change and transformation -- Innovate or dinosaur: a collaborative innovation game -- Innovation diamond learning game: creating an innovative mindset -- Leadership development simulations: from the best of intentions to real-life behaviour -- Linkxs: team collaboration simulation -- Managing your sales business: improve results through effective management of your team -- Ocean of culture: a dialogue tool for developing the organization's culture -- Pitch perfect game: reversing the sales process -- Publicprofessional: know the effect of your communication -- Stakeholder management: moving people while building positive relationships -- Strategic derby: rapid strategic foresight with instant feedback on potential competitor moves -- Tango: a pivotal element in change to develop leadership culture -- The meeting design game: a dialogue tool to improve the process of planning and designing meetings and conferences -- The way forward: an in-game demonstration of a learning cycle -- Quick games: power-up group dynamics -- A core understanding of business games -- Structure in business games: five cores -- Facilitation in business games: a flow between progression and emergence -- The history and future of business games from a dutch perspective: understanding and influencing complex systems -- The history and future of business games from a uk perspective: encourage novel, imaginative, and subversive thinking -- : the history and future of business games from a nordic perspective: towards new nordic management -- Index K1 Organizational change K1 Organizational effectiveness K1 Gamification RT Book, Whole T1 Abundance: the future is better than you think A1 Diamandis, Peter H. A1 Kotler, Steven AB The authors document how four forces--exponential technologies, the DIY innovator, the Technophilanthropist, and the Rising Billion--are conspiring to solve our biggest problems. "Abundance" establishes hard targets for change and lays out a strategic roadmap for governments, industry and entrepreneurs, giving us plenty of reason for optimism CN T173.8 .D536 2012 PP New York FD 2012 YR 2012 ED 1st Free Press hardcover ed SP 386 PB Free Press SN 978-1-4516-1421-3 ST Abundance NO Pt. 1: Perspective. Our grandest challenge -- Building the pyramid -- Seeing the forest through the trees -- It's not as bad as you think -- pt. 2: Exponential technologies. Ray Kurzweil and the go-fast button -- The singularity is nearer -- pt. 3: Building the base of the pyramid. The tools of cooperation -- Water -- Feeding nine billion -- pt. 4: The forces of abundance. The DIY innovator -- The technophilanthropists -- The rising billion -- pt. 5: Peak of the pyramid. Energy -- Education -- Health care -- Freedom -- pt. 6: Steering faster. Driving innovation and breakthroughs -- Risk and failure -- Which way next? K1 Social aspects K1 Technological innovations K1 Technology K1 Forecasting K1 Economic forecasting K1 Social prediction K1 Technological forecasting RT Book, Whole T1 The singularity is near: when humans transcend biology. A1 Kurzweil, Ray PP London FD 2005 YR 2005 PB Penguin ST The singularity is near RT Conference Proceedings T1 A definition and a conceptual framework of digital disruption A1 Rosenstand, C. A1 Gertsen, F. A1 Vesti, H. T2 The ISPIM Innovation Conference – Innovation, The Name of The Game U1 Stockholm FD 2018 YR 2018 RT Conference Proceedings T1 Understanding experience in interactive systems A1 Forlizzi, Jodi A1 Ford, Shannon T2 DIS '04 Processes, Practices, Methods, and Techniques U1 New York, USA U3 Proceedings of the 2004 Conference on Designing Interactive Systems FD 2004 YR 2004 DO 10.1145/347642.347800 SP 261 OP 8 LA en PB ACM Press SN 978-1-58113-219-9 ST The building blocks of experience UL http://portal.acm.org/citation.cfm?doid=347642.347800 RD 2016/03/26/10:56:28 RT Book, Whole T1 Anvendt videnskabsteori: reflekteret teoribrug i videnskabelige opgaver A1 Sonne-Ragans, Vanessa PP Frederiksberg FD 2012 YR 2012 SP 11-32, 47-65, 187-231, 233-251 LA Danish PB Samfundslitteratur SN 978-87-593-1548-4 ST Anvendt videnskabsteori RT Journal Article T1 Elementer af en fælles designfaglig videnskabsteori A1 Galle, Per T2 FORMakademisk FD 2010-12-30 YR 2010 DO 10.7577/formakademisk.111 VO 3 IS 2 SP 51 OP 76 SN 1890-9515 UL https://journals.hioa.no/index.php/formakademisk/article/view/111 RD 2018/10/18/01:26:16 RT Book, Whole T1 Making social science matter: why social inquiry fails and how it can succeed again A1 Flyvbjerg, Bent CN H61 .F6144 2001 PP Oxford, UK ; New York FD 2001 YR 2001 SP 25-53 LA eng PB Cambridge University Press SN 978-0-521-77268-6 ST Making social science matter K1 Social sciences K1 Philosophy RT Book, Whole T1 Usability engineering A1 Nielsen, Jakob CN QA76.9.U83 N54 1993 PP Boston FD 1993 YR 1993 SP 23-48, 71-114, 165-206, 207-226 PB Academic Press SN 978-0-12-518405-2 K1 Computer software K1 Development K1 User interfaces (Computer systems) RT Journal Article T1 The usability engineering life cycle A1 Nielsen, J. T2 Computer FD 03/1992 YR 1992 DO 10.1109/2.121503 VO 25 IS 3 SP 12 OP 22 SN 0018-9162 UL http://ieeexplore.ieee.org/document/121503/ RD 2018/10/21/13:27:52 RT Book, Whole T1 Interaction design: beyond human-computer interaction A1 Rogers, Yvonne A1 Sharp, Helen A1 Preece, Jenny PP Chichester, West Sussex, U.K FD 2015 YR 2015 ED 4th ed SP 330-333, 474-497 PB Wiley ST Interaction design K1 Human-computer interaction K1 COMPUTERS / User Interfaces RT Conference Proceedings T1 A mathematical model of the finding of usability problems A1 Nielsen, Jakob A1 Landauer, Thomas K. T2 the SIGCHI conference U1 Amsterdam, The Netherlands U3 Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '93 FD 1993 YR 1993 DO 10.1145/169059.169166 SP 206 OP 213 LA en PB ACM Press SN 978-0-89791-575-5 UL http://portal.acm.org/citation.cfm?doid=169059.169166 RD 2018/10/21/13:36:38 RT Book, Section T1 Reflekterende innovativ workshop A1 Poulsen, S. B. A1 Rosenstand, C. A. F. T2 Praksiselememntet i iværksætteri- og innovationsundervisningen: en antologi til inspiration til kursus- og udannelsesudvikling på de videregående udannelsesinstitutioner og andre læreanstalter - hvordan kan teori og praksis kombineres? U2 Stolt, Jakob U2 Vintergaard, Christian PP Frederiksberg FD 2009 YR 2009 LA Danish PB Øresund Entrepreneurship Academy SN 978-87-993397-0-9 RT Book, Whole T1 How to create a mind: the secret of human thought revealed. FD 2012 YR 2012 LA English PB Brilliance Audio ST How to create a mind RT Generic T1 Notes from the AI Frontier - Insights from hundreds of use cases A1 McKinsey Global Institute FD 2018 YR 2018 RT Video T1 Ray Kurzweil - Human-Level AI is Just 12 Years Away A1 The Artificial Intelligence Channel UL https://www.youtube.com/watch?v=JiXVMZTyZRw RD 2018/10/22/02:42:10 K1 artificial intelligence K1 machine learning K1 ai K1 anti aging K1 deep learning K1 deepmind K1 driverless cars K1 immortality K1 robotics K1 robots K1 self-driving cars K1 singularity RT Book, Whole T1 Design is storytelling A1 Lupton, Ellen CN NK1520 .L867 2017 PP New York, NY FD 2017 YR 2017 SP 1-12 PB Cooper Hewitt, Smithsonian Design Museum SN 978-1-942303-19-0 NO Includes index "This book explores connections between storytelling and design. It examines the psychology of visual communication from a narrative point of view."--Publisher's description NO Overture -- From the director -- Acknowledgments -- Inciting incidents -- Act 1. Action -- Narrative arc -- Hero's journey -- Labyrinth -- Rule of threes -- Scenario planning -- Design fiction -- Act 2. Emotion -- Experience economy -- Emotional journey -- Color and emotion -- Empathy -- Persona -- Product personality -- Act 3. Sensation -- The gaze -- Gestalt grouping -- Just-in-time representation -- Affordances -- Behavioral economics -- Multisensory design -- Aftermath -- Writing tips -- Storytelling checklist -- Index K1 Visual communication K1 Psychological aspects K1 Design K1 Human factors K1 Creative thinking K1 Storytelling in art RT Book, Whole T1 Graphic design: the new basics A1 Lupton, Ellen A1 Phillips, Jennifer Cole PP New York, NY [u.a. ] FD 2015 YR 2015 ED 2nd edition, revised and expanded SP 98-115 LA eng PB Princeton Architectural Press [u.a.] SN 978-1-61689-332-3 978-1-61689-325-5 ST Graphic design NO Includes bibliographical references and index RT Web Page T1 Illustrator CC 2018 Essential Training A1 Lynda Course T2 Lynda.com - from LinkedIn AB Learn to use the world's leading illustration and vector drawing application—Adobe Illustrator—to create artwork for print, for the web, or for use in other applications. LA en-US UL https://www.lynda.com/Illustrator-tutorials/Illustrator-CC-2018-Essential-Training/628695-2.html RD 2018/10/22/02:52:23 RT Web Page T1 Photoshop CC 2018 Essential Training: The Basics A1 Lynda Course T2 Lynda.com - from LinkedIn AB Learn about the core features of Photoshop CC 2018, from interface basics to key concepts that all Photoshop users should know, regardless of how they use the program. LA en-US ST Photoshop CC 2018 Essential Training UL https://www.lynda.com/Photoshop-tutorials/Photoshop-CC-2018-Essential-Training-Basics/625922-2.html RD 2018/10/22/02:53:25 RT Book, Whole T1 Interaction design: beyond human-computer interaction A1 Rogers, Yvonne A1 Sharp, Helen A1 Preece, Jenny PP Chichester, West Sussex, U.K FD 2015 YR 2015 ED 4th ed SP Kapitel 10, 12, 13, PB Wiley ST Interaction design K1 Human-computer interaction K1 COMPUTERS / User Interfaces RT Web Page T1 Welcome A1 Lynda Course T2 Lynda.com - from LinkedIn AB Learn the basics of what 3D printing is and how you can use it to create amazing objects, from prototypes to working tools. LA en-US UL https://www.lynda.com/3D-Printing-tutorials/Welcome/151814/164195-4.html RD 2018/10/22/03:05:52 RT Book, Whole T1 Competing against luck: the story of innovation and customer choice A1 Christensen, Clayton M. A1 Hall, Taddy A1 Dillon, Karen A1 Duncan, David S. AB Presents guidelines to help companies develop products and services customers will buy for premium prices, outlining a revolutionary approach based on a theory that companies are actually "hired" by their customers to perform specific jobs CN HD53 .C487 2016 PP New York, NY FD 2016 YR 2016 ED First edition SP 262 PB HarperBusiness, an imprint of HarperCollins Publishers SN 978-0-06-243561-3 ST Competing against luck NO Section I: An introduction to jobs theory -- Chapter 1: The milk shake dilemma -- Chapter 2: Progress, not products -- Chapter 3: Jobs in the wild -- Section 2: The hard work--and payoff--of applying jobs theory -- Chapter 4: Job hunting -- Chapter 5: How to hear what your customers don't say -- Chapter 6: Building your résumé -- Section 3: The jobs to be done organization -- Chapter 7: Integrating around a job -- Chapter 8: Keeping your eye on the job -- Chapter 9: The jobs-focused organization -- Chapter 10: Final observations about the theory of jobs K1 Creative ability in business K1 Customer services K1 Success in business K1 BUSINESS & ECONOMICS K1 Consumer Behavior K1 Industries Service K1 Research & Development RT Video T1 Competing Against Luck - Clayton Christensen, Karen Dillon and Taddy Hall A1 StartupNation UL https://www.youtube.com/watch?v=V603pf9s5WA RD 2018/10/22/11:08:15 K1 Innovation K1 book excerpt K1 books K1 business growth K1 Clayton Christensen K1 Competing Against Luck K1 David S. Duncan K1 disruptive innovation K1 Disruptors K1 Harvard K1 Harvard Business School K1 Innovator's Dilemma K1 jobs to be done theory K1 Karen Dillon K1 Taddy Hall K1 thought leadership RT Book, Whole T1 Building imaginary worlds: the theory and history of subcreation A1 Wolf, Mark J. P. CN PN56.C69 W67 2013 PP New York FD 2013 YR 2013 SP 1-15, 268-287 PB Routledge SN 978-0-415-63119-8 978-0-415-63120-4 978-0-203-09699-4 ST Building imaginary worlds K1 Fiction K1 Creation (Literary, artistic, etc.) K1 Authorship K1 History and criticism Theory, etc K1 Imaginary societies RT Book, Section T1 On Absent Carrot Sticks: The Level of Abstraction in Video Games. A1 Juul, J. T2 Storyworlds across Media. Toward a Media-Conscious Narratology U2 Ryan, M.-L. FD 2014 YR 2014 SP 173 OP 192